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A Guide to Artanis Build

Artanis has got this raw survivability thanks to its auto popping shield keeping him on his feet despite the fact his on a head to head battle to any hero. Artanis packs mean burst damage at the same time and is perfect at isolating problematic enemy team member. After doing so, his allies can step into the scene and do their work of obliterating the opponents.

Things can be pretty fanatic and fast as well when stuck in a clash with melee warrior Artanis. You have to chip some basic attacks in order to keep your shield cooldown nice and low. On the other hand, you must be wary as well with your positioning as it makes your hero vulnerable without this skill. Check out the DPS targets on peripherary of the game who may be picked off with its burst damage. In the event that the clash is going against your team, this can be used in creating a good escape. Also, you need skills similar to Purifier Beam that will stop low health opponents to get back to base safely.

If you are not stuck into fights with your teammates, you may make use of the hero’s innate strengths to deal with Mercenary Camps and map objectives or to simply clear a path that’s not getting enough attention from the rest. Those extra pushes could make the difference and you do not like to miss any XP.

The truth is, there are plenty of Artanis gaming build that you can try but among the most common is the standard build.

Level 1. Reactive Parry – by activating Twin Blades, this reduces the damage that’s received from next basic hero attack by 50 percent and it can store up to couple of charges.

Level 4. Templar’s Zeal – this will make your Blade Dash cooldown to recharge 75 percent faster when you are currently at 50 percent health or below.

Level 7. Psionic Synergy – every time that you hit another hero with Blade Dash, it reduces the Shield Overload cooldown by 4 seconds.

Level 10. Purifier Beam – this is targeting enemy heroes with orbital beam from Spear of Adun that can cause 404dps lasting for 8 seconds.

Level 13. Phase Bulwark – after activating Shield Overload, you will be taking 50 percent less damage from skills for the next 3 seconds.

Level 16. Zealot Charge – you’re basically charging a short distance to your target after activating Twin Blades.

Level 20. Target Purified – the nearest enemy hero will automatically be the next target of Purifier Beam if it kills one.

Playing Artanis is not that easy and for that, you should master up his abilities first before you take him in the real fight.

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